Zoetropes, phenakistascopes, pepper’s ghosts, puppets, VR, film, projection, games, music, dance, and animation are just a few examples of ways to explore the elements of movement in time-based media. In this course, we delve into the formal elements of the illusion of motion and apply these concepts to the creation of kinetic works in a variety of formats. Emphasis will be placed on animation theory, synaesthetics, perception, semiotics, research, narrative and non-narrative approaches, audience, and various means of creating and manipulating the illusion of motion in time-based formats. Culminating projects may encompass a variety of techniques and interdisciplinary approaches to explore these ideas in innovative and synaesthetic ways OR may focus on the creation or completion of existing thesis/portfolio works.
Learning Outcomes:
Delivery Method: Awaiting Confirmation
Prerequisites:Prerequisites: Animation and/or moving image course, permission of instructor. A statement of interest needs to be submitted to srees@bennington.edu, who will forward them to Robby Gilbert. The deadline for this prerequisite is still to be determined.
Course Level: 4000-level
Credits: 4
T/F 1:40PM-5:20PM (2nd seven weeks)
Maximum Enrollment: 14
Course Frequency: One time only
Categories: All courses , Drama , Film and Video , Media Arts , Updates , Visual Arts (VA)
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