This course looks at the peculiarly versatile program of Max/MSP/Jitter, a platform for sound and visuals. Our focus will be on the sonic capabilities of Max, though we will dip occasional into video, installational, and sensing technologies. Students will develop independent research and projects based on their interests, while smaller exercises will show how to reproduce analogue problems in the digital realm. Students must have an independent streak for troubleshooting and communal problem solving. At the end of the course, visiting specialists will show how to bring Max into diverse interactions with other disciplines and new interactive technologies, such as motion sensors, image tracking, and integration with Arduino.
Learning Outcomes:
* to learn to creatively problem-solve within a programming environment.
* to learn to experiment freely in an easier-to-use graphic environment that invites exploration.
* to learn basic principles of sound synthesis and sampling and extends those principles to manipulate sound in real-time.
* to think creatively about interactivity within multiple disciplines, visual, sonic, and otherwise.
Delivery Method: Fully in-person
Course Level: 2000-level
Credits: 2
Th 3:40PM - 5:30PM (Full-term)
Maximum Enrollment: 12
Course Frequency: Every 2-3 years
Categories: All courses , Composition , Digital Arts , Fully In-Person
Tags: animation , computer , Electronic music , multidisciplinary , music , programming , synthesis , video